Premise · Materials · Generate
Materials in Premise
How does materials shape the core premise of this civilization?
Why this lens matters
Materials ground a world in ecology, extraction, scarcity, craft and dependence.
Follow-ups
- Where do they come from?
- Who controls access to them?
- What becomes scarce, toxic, sacred or expensive?
- What substitutions exist, and who uses them?
- What ecological consequences follow?
Perspective shift
How would a maker or repairer describe this differently from an ordinary user?
Perturbation
What changes when the key material becomes scarce, banned or contaminated?
Example
Use this while working on the central premise or world rule: choose one concrete detail and ask how materials changes what it means.